Updatessssssssssss

It’s been a while since I’ve updated, but I assure you that I have been working.

First:

- Animation is completely finished.  I tried rendering it out today and of course I’m getting some odd results from renderman…So I won’t be posting the final animation yet.

Second:

- Everything has been UV mapped (took a while considering the amount of items in my scene.)

Third:

- And last update.  Today I took most of the day finding textures to use as a base texture for my items.  Some of the items in the background will be just a single color, but most of the items have some sort of texture map.  The good thing is most of the items in my scene are duplicates.

Below I posted a WIP of my scene.  I textured the house.  The roof is what took the longest.  I tried making a displacement map out of the texture I found…didn’t work…I got some funky results.  I just went back to a bump map.  More texturing to come.  And possibly posting the animation if I can figure out why I’m getting odd rendering errors.

progress1

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s


Follow

Get every new post delivered to your Inbox.