It has been a while since my last update. I am working my little heart out. Note: There’s one thing I have left to texture…my basket. Although I do have the texture for it, but I have to layout the UVs and then just apply it, but I’d rather spend my time finishing lighting. I ran into some problems with my Peter eating his pumpking pie. See, in the animation, when he takes a bite, I switch out the pie with one that has a “bite” taken out of it. However, this isn’t going to work with my textures because I added geometry to the switched pie ( the one with the bite taken out), so the UV’s won’t trasnfer. However, there is a fix. The camera ganle of this one shot is fixed and the pie can be hidden and later shown with the bite out. But, I will save that switch and the basket texturing for later. For now, on to lighting. Here’s work in progress of my scene:
Note: These are raytrace shadows. And this one frame took about 5 1/2 minutes. I had some troubles with depth map shadows but I think I figured out why. So now I have to redo my lighting with spotlights and try to match this. Shouldn’t be a problem though. Any who, off to work!
